Game of Life 2
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WORLDGeneration 0000
Tap or drag to paint · No wrapping at the edges
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THE LAWS OF YOUR LITTLE WORLD

Rules & settings

Each cell can be red, green, blue, or empty. Every tile updates together, once per generation.

Make a rule

DIRECTIONAL

Tap a tile to cycle: red → green → blue → ∅ empty → ✳ any state.
Neighbor positions matter; patterns don’t rotate.

Then the center becomes

Specific beats any.

A matching rule with more specific input tiles wins over one with fewer. Empty is a specific state, not a wildcard. Equally specific conflicting overlaps aren’t allowed. Unmatched cells keep their color.

Your rule set

World settings

STARTER WORLD

Red follows green, green follows blue, blue follows red.

Your rules and world save in this browser. Importing changes rules only. The finite grid never wraps; missing neighbors match only wildcards.